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@valoranchi/riot-client / raw / RiotPregameMatchResponse

Interface: RiotPregameMatchResponse ​

Defined in: src/riot/types.ts:401

Properties ​

AllyTeam? ​

optional AllyTeam?: object

Defined in: src/riot/types.ts:403

Players ​

Players: RiotPregamePlayer[]

TeamID ​

TeamID: string


EnemyTeam? ​

optional EnemyTeam?: { Players: RiotPregamePlayer[]; TeamID: string; } | null

Defined in: src/riot/types.ts:407


EnemyTeamLockCount? ​

optional EnemyTeamLockCount?: number

Defined in: src/riot/types.ts:412


EnemyTeamSize? ​

optional EnemyTeamSize?: number

Defined in: src/riot/types.ts:411


ID ​

ID: string

Defined in: src/riot/types.ts:402


IsRanked? ​

optional IsRanked?: boolean

Defined in: src/riot/types.ts:416


MapID? ​

optional MapID?: string

Defined in: src/riot/types.ts:413


Mode? ​

optional Mode?: string

Defined in: src/riot/types.ts:415


PhaseTimeRemainingNS? ​

optional PhaseTimeRemainingNS?: number

Defined in: src/riot/types.ts:417


ProvisioningFlowID? ​

optional ProvisioningFlowID?: string

Defined in: src/riot/types.ts:418


QueueID? ​

optional QueueID?: string

Defined in: src/riot/types.ts:414

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